Class xlifepp::subdivision::SurfMeshTriDisk#

class SurfMeshTriDisk : public xlifepp::subdivision::TriangleMesh#

Inheritence diagram for xlifepp::subdivision::SurfMeshTriDisk:

digraph { graph [bgcolor="#00000000"] node [shape=rectangle style=filled fillcolor="#FFFFFF" font=Helvetica padding=2] edge [color="#1414CE"] "4" [label="xlifepp::subdivision::GeomFigureMesh< Triangle >" tooltip="xlifepp::subdivision::GeomFigureMesh< Triangle >"] "3" [label="xlifepp::subdivision::SimplexMesh< Triangle >" tooltip="xlifepp::subdivision::SimplexMesh< Triangle >"] "6" [label="xlifepp::subdivision::GeomFigureMesh< T_ >" tooltip="xlifepp::subdivision::GeomFigureMesh< T_ >"] "8" [label="xlifepp::subdivision::GeomFigureMesh< T_ >" tooltip="xlifepp::subdivision::GeomFigureMesh< T_ >"] "7" [label="xlifepp::subdivision::SimplexMesh< T_ >" tooltip="xlifepp::subdivision::SimplexMesh< T_ >"] "5" [label="xlifepp::subdivision::SubdivisionMesh" tooltip="xlifepp::subdivision::SubdivisionMesh"] "1" [label="xlifepp::subdivision::SurfMeshTriDisk" tooltip="xlifepp::subdivision::SurfMeshTriDisk" fillcolor="#BFBFBF"] "2" [label="xlifepp::subdivision::TriangleMesh" tooltip="xlifepp::subdivision::TriangleMesh"] "4" -> "5" [dir=forward tooltip="public-inheritance"] "4" -> "6" [dir=forward tooltip="template-instance"] "3" -> "4" [dir=forward tooltip="public-inheritance"] "3" -> "7" [dir=forward tooltip="template-instance"] "6" -> "5" [dir=forward tooltip="public-inheritance"] "8" -> "5" [dir=forward tooltip="public-inheritance"] "7" -> "8" [dir=forward tooltip="public-inheritance"] "1" -> "2" [dir=forward tooltip="public-inheritance"] "2" -> "3" [dir=forward tooltip="public-inheritance"] }

Collaboration diagram for xlifepp::subdivision::SurfMeshTriDisk:

digraph { graph [bgcolor="#00000000"] node [shape=rectangle style=filled fillcolor="#FFFFFF" font=Helvetica padding=2] edge [color="#1414CE"] "4" [label="xlifepp::subdivision::GeomFigureMesh< Triangle >" tooltip="xlifepp::subdivision::GeomFigureMesh< Triangle >"] "3" [label="xlifepp::subdivision::SimplexMesh< Triangle >" tooltip="xlifepp::subdivision::SimplexMesh< Triangle >"] "7" [label="std::basic_string< char >" tooltip="std::basic_string< char >"] "8" [label="std::basic_string< Char >" tooltip="std::basic_string< Char >"] "6" [label="std::string" tooltip="std::string"] "11" [label="std::vector< T >" tooltip="std::vector< T >"] "22" [label="std::vector< T_ >" tooltip="std::vector< T_ >"] "20" [label="std::vector< Triangle >" tooltip="std::vector< Triangle >"] "14" [label="std::vector< number_t >" tooltip="std::vector< number_t >"] "19" [label="std::vector< real_t >" tooltip="std::vector< real_t >"] "12" [label="std::vector< refnum_t >" tooltip="std::vector< refnum_t >"] "16" [label="std::vector< std::pair< xlifepp::subdivision::PatchGeometry *, refnum_t > >" tooltip="std::vector< std::pair< xlifepp::subdivision::PatchGeometry *, refnum_t > >"] "13" [label="std::vector< std::string >" tooltip="std::vector< std::string >"] "10" [label="std::vector< std::vector< number_t > >" tooltip="std::vector< std::vector< number_t > >"] "15" [label="std::vector< xlifepp::subdivision::PatchGeometry * >" tooltip="std::vector< xlifepp::subdivision::PatchGeometry * >"] "17" [label="std::vector< xlifepp::subdivision::Vertex >" tooltip="std::vector< xlifepp::subdivision::Vertex >"] "18" [label="xlifepp::Point" tooltip="xlifepp::Point"] "21" [label="xlifepp::subdivision::GeomFigureMesh< T_ >" tooltip="xlifepp::subdivision::GeomFigureMesh< T_ >"] "24" [label="xlifepp::subdivision::GeomFigureMesh< T_ >" tooltip="xlifepp::subdivision::GeomFigureMesh< T_ >"] "23" [label="xlifepp::subdivision::SimplexMesh< T_ >" tooltip="xlifepp::subdivision::SimplexMesh< T_ >"] "5" [label="xlifepp::subdivision::SubdivisionMesh" tooltip="xlifepp::subdivision::SubdivisionMesh"] "1" [label="xlifepp::subdivision::SurfMeshTriDisk" tooltip="xlifepp::subdivision::SurfMeshTriDisk" fillcolor="#BFBFBF"] "9" [label="xlifepp::subdivision::TopoGeom" tooltip="xlifepp::subdivision::TopoGeom"] "2" [label="xlifepp::subdivision::TriangleMesh" tooltip="xlifepp::subdivision::TriangleMesh"] "4" -> "5" [dir=forward tooltip="public-inheritance"] "4" -> "20" [dir=forward tooltip="usage"] "4" -> "21" [dir=forward tooltip="template-instance"] "3" -> "4" [dir=forward tooltip="public-inheritance"] "3" -> "23" [dir=forward tooltip="template-instance"] "7" -> "8" [dir=forward tooltip="template-instance"] "6" -> "7" [dir=forward tooltip="public-inheritance"] "22" -> "11" [dir=forward tooltip="template-instance"] "20" -> "11" [dir=forward tooltip="template-instance"] "14" -> "11" [dir=forward tooltip="template-instance"] "19" -> "11" [dir=forward tooltip="template-instance"] "12" -> "11" [dir=forward tooltip="template-instance"] "16" -> "11" [dir=forward tooltip="template-instance"] "13" -> "11" [dir=forward tooltip="template-instance"] "10" -> "11" [dir=forward tooltip="template-instance"] "15" -> "11" [dir=forward tooltip="template-instance"] "17" -> "11" [dir=forward tooltip="template-instance"] "18" -> "19" [dir=forward tooltip="public-inheritance"] "21" -> "5" [dir=forward tooltip="public-inheritance"] "21" -> "22" [dir=forward tooltip="usage"] "24" -> "5" [dir=forward tooltip="public-inheritance"] "24" -> "22" [dir=forward tooltip="usage"] "23" -> "24" [dir=forward tooltip="public-inheritance"] "5" -> "6" [dir=forward tooltip="usage"] "5" -> "9" [dir=forward tooltip="usage"] "5" -> "17" [dir=forward tooltip="usage"] "5" -> "18" [dir=forward tooltip="usage"] "1" -> "2" [dir=forward tooltip="public-inheritance"] "9" -> "10" [dir=forward tooltip="usage"] "9" -> "12" [dir=forward tooltip="usage"] "9" -> "13" [dir=forward tooltip="usage"] "9" -> "14" [dir=forward tooltip="usage"] "9" -> "15" [dir=forward tooltip="usage"] "9" -> "16" [dir=forward tooltip="usage"] "2" -> "3" [dir=forward tooltip="public-inheritance"] }

Public Functions

SurfMeshTriDisk(const number_t nbsubdiv = 0, const number_t order = 1, const number_t type = 1, const real_t radius = 1., const Point Center = Point(0., 0.), real_t angmin = 0., real_t angmax = 360., const number_t minVertexNum = 1, const number_t minElementNum = 1)#

main constructor

Build a mesh of triangles by successive subdivisions from an initial mesh of triangles.

Works in 2D and 3D.

Parameters:
  • nbsubdiv – subdivision level (0 by default) nbsubdiv = 0 corresponds to the initial mesh. For nbsubdiv > 0, each triangle is subdivided into 4 triangles with the same orientation as the original one: if the first triangle is (1,2,3), the vector 12x13 defines the exterior normal to the face.

  • order – order of the triangles in the final mesh (1 by default) The default value is 1, which leads to a P1 mesh, in which case each triangle is defined by its 3 vertices. For higher orders, the supplemental vertices correspond to the regular Lagrange mesh.

  • type – type of the subdivision (1 by default) . if type = 0, the algorithm leads to a simple (flat) subdivision of the initial mesh where new vertices are all the midpoints of the edges. . if type = 1, the algorithm leads to a subdivision where the vertices belonging to a prescribed boundary are computed so that they lie on the circle ; they are computed as the radial projections of the vertices of the Lagrange mesh of order k over the chord segment.

  • radius – radius of the circle (1. by default)

  • Center – center of the circle ((0,0,0) by default)

  • angmin – angles defining the sector to be meshed ;

  • angmax – they are measured counterclockwise and given in degrees.

  • minVertexNum – minimum number associated to the vertices of the mesh (1 by default)

  • minElementNum – minimum number associated to the elements of the mesh (1 by default)