Class xlifepp::Ellipse#
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class Ellipse : public xlifepp::Surface#
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Inheritence diagram for xlifepp::Ellipse:
Collaboration diagram for xlifepp::Ellipse:
definition of an elliptic geometry in R^3 (surface)
Ellipse constructors are based on a key-value system. Here are the available keys:
_center: to define the center of the Ellipse
_v1, _v2: to define apogees of the Ellipse
_xlength, _ylength: to define axis lengths of the Ellipse
_xradius, _yradius: to define semi-axis lengths of the Ellipse
_angle1, _angle2: to define an elliptic sector from a pair of angles. The angular origin is determined by _v1
_type: indicator to fit curved boundaries (default) or not which gives flat (or plane) boundaries
_nnodes: to define the number of nodes on the edges of the Ellipse
_hsteps: to define the local mesh steps on build points of the Ellipse
_domain_name: to define the domain name
_side_names: to define the side names
_varnames: to define the variable names for print purpose
Subclassed by xlifepp::Disk
Public Functions
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Ellipse()#
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default constructor
default ellipse is circle of center (0,0,0) and radius 1, no parametrization
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Ellipse(const Point ¢er, const Point &p1, const Point &p2, const std::vector<number_t> &n = std::vector<number_t>(4, 2), const string_t &domName = string_t())#
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default constructor with 3 points
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Ellipse(const Point ¢er, const Point &p1, const Point &p2, const std::vector<real_t> &h, const string_t &domName = string_t())#
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default constructor with 3 points
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Ellipse(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5)#
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constructor with 5 Parameter
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Ellipse(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6)#
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constructor with 6 Parameter
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Ellipse(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6, Parameter p7)#
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constructor with 7 Parameter
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Ellipse(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6, Parameter p7, Parameter p8)#
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constructor with 8 Parameter
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Ellipse(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6, Parameter p7, Parameter p8, Parameter p9)#
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constructor with 9 Parameter
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inline virtual ~Ellipse()#
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destructor
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virtual string_t asString() const#
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format as string
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virtual Geometry &buildBoundary() const#
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create boundary geometry
create boundary geometry of ellipse
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virtual void collect(const string_t &n, std::list<Geometry*>&) const#
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collect in a list all canonical geometry’s with name n
collect in a list all canonical geometry’s with name n (may be the ellipse itself and some ellipse sides: EllArc)
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virtual void computeBB()#
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computes the bounding box
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virtual void computeMB()#
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computes the minimal box
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virtual std::vector<std::pair<ShapeType, std::vector<const Point*>>> curves() const#
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returns list of edges (const)
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Vector<real_t> funParametrization(const Point &pt, Parameters &pars, DiffOpType d = _id) const#
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parametrization P0+(P1-P0)*r*cos(t)+P2-P0)*r*sin(t)
parametrization P0 + (P1-P0)*r*cos(s) + (P2-P0)*r*sin(s) 0 <= r <= 1, 0 <= t <= 1, s= thetamin_+ t*(thetamax_-thetamin_)
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inline virtual Ellipse &homothetize(const Parameter &p1, const Parameter &p2)#
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apply a homothety on a Ellipse (2 keys)
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inline virtual Ellipse &homothetize(const Point &c = Point(0., 0., 0.), real_t factor = 1.)#
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apply a homothety on a Ellipse
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Vector<real_t> invParametrization(const Point &pt, Parameters &pars, DiffOpType d = _id) const#
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inverse of parametrization (u,v)=invf(p)
inverse of parametrization (u,v)=invf(pt)
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inline virtual bool isPlane() const#
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return true if geometry is plane
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inline bool isSector() const#
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returns the flag being true if it is an elliptical sector
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inline real_t length1() const#
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return first axis length
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inline real_t length2() const#
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return second axis length
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inline virtual real_t measure() const#
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return the length/area/volume of the geometry
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virtual std::vector<int_t> nnodesPerBorder()#
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i-th value is nnodes of the Geometry’s i-th border, else -1 if defined with hsteps
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inline virtual Ellipse &pointReflect(const Parameter &p1)#
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apply a point reflection on a Ellipse (1 key)
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inline virtual Ellipse &pointReflect(const Point &c = Point(0., 0., 0.))#
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apply a point reflection on a Ellipse
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inline real_t radius1() const#
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return first semi-axis length
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inline real_t radius2() const#
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return second semi-axis length
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inline virtual Ellipse &reflect2d(const Parameter &p1, const Parameter &p2)#
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apply a reflection2d on a Ellipse (2 keys)
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inline virtual Ellipse &reflect2d(const Point &c, real_t dx, real_t dy = 0.)#
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apply a reflection2d on a Ellipse
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inline virtual Ellipse &reflect2d(const Point &c = Point(0., 0.), std::vector<real_t> d = std::vector<real_t>(2, 0.))#
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apply a reflection2d on a Ellipse
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inline virtual Ellipse &reflect3d(const Parameter &p1, const Parameter &p2)#
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apply a reflection3d on a Ellipse (2 keys)
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inline virtual Ellipse &reflect3d(const Point &c, real_t nx, real_t ny, real_t nz = 0.)#
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apply a reflection3d on a Ellipse
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inline virtual Ellipse &reflect3d(const Point &c = Point(0., 0., 0.), std::vector<real_t> n = std::vector<real_t>(3, 0.))#
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apply a reflection3d on a Ellipse
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inline virtual Ellipse &rotate2d(const Parameter &p1, const Parameter &p2)#
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apply a rotation 2D on a Ellipse (2 keys)
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inline virtual Ellipse &rotate2d(const Point &c, real_t angle = 0.)#
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apply a rotation 2D on a Ellipse
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inline virtual Ellipse &rotate3d(const Parameter &p1, const Parameter &p2)#
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apply a rotation 3D on a Ellipse (2 keys)
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inline virtual Ellipse &rotate3d(const Parameter &p1, const Parameter &p2, const Parameter &p3)#
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apply a rotation 3D on a Ellipse (3 keys)
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inline virtual Ellipse &rotate3d(const Point &c, real_t dx, real_t dy, real_t angle)#
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apply a rotation on a Ellipse
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inline virtual Ellipse &rotate3d(const Point &c, real_t dx, real_t dy, real_t dz, real_t angle)#
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apply a rotation on a Ellipse
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inline virtual Ellipse &rotate3d(const Point &c, std::vector<real_t> d = std::vector<real_t>(3, 0.), real_t angle = 0.)#
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apply a rotation 3D on a Ellipse
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inline virtual Ellipse &rotate3d(real_t dx, real_t dy, real_t angle)#
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apply a rotation 3D on a Ellipse
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inline virtual Ellipse &rotate3d(real_t dx, real_t dy, real_t dz, real_t angle)#
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apply a rotation 3D on a Ellipse
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virtual std::vector<std::pair<ShapeType, std::vector<const Point*>>> surfs() const#
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returns list of surfaces (const)
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inline real_t thetamax() const#
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returns the second angle
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inline real_t thetamin() const#
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returns the first angle
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virtual Ellipse &transform(const Transformation &t)#
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apply a geometrical transformation on a Ellipse
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inline virtual Ellipse &translate(real_t ux, real_t uy = 0., real_t uz = 0.)#
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apply a translation on a Ellipse (3 reals version)