Class xlifepp::SquareGeo#
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class SquareGeo : public xlifepp::Rectangle#
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Inheritence diagram for xlifepp::SquareGeo:
Collaboration diagram for xlifepp::SquareGeo:
definition of a square geometry in R^3
SquareGeo constructors are based on a key-value system. Here are the available keys:
_v1, _v2, _v4: to define the vertices of the Square, counterclockwise oriented
_center: to define the center of the SquareGeo
_origin: to define the first vertex of the SquareGeo (same definition as _v1)
_length: the length of the SquareGeo
_xmin, _xmax, _ymin, _ymax: to define the SquareGeo v1=(xmin, ymin), v2=(xmax, ymin), v4=(xmin, ymax)
_nnodes: to define the number of nodes on each edge of the SquareGeo
_hsteps: to define the local mesh steps on the vertices of the SquareGeo
_domain_name: to define the domain name
_side_names: to define the side names
_varnames: to define the variable names for print purpose
Public Functions
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SquareGeo()#
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default constructor
default square is [0,1]^2 No parametrization
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SquareGeo(const Point &p1, const Point &p2, const Point &p4, const std::vector<number_t> &n = std::vector<number_t>(4, 2), const string_t &domName = string_t())#
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default constructor with 3 points
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SquareGeo(const Point &p1, const Point &p2, const Point &p4, const std::vector<real_t> &h, const string_t &domName = string_t())#
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default constructor with 3 points
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SquareGeo(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5)#
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constructor with 5 Parameter
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SquareGeo(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6)#
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constructor with 6 Parameter
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inline virtual ~SquareGeo()#
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destructor
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virtual string_t asString() const#
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format as string
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inline virtual SquareGeo &homothetize(const Parameter &p1)#
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apply a homothety on a SquareGeo (1 key)
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inline virtual SquareGeo &homothetize(const Parameter &p1, const Parameter &p2)#
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apply a homothety on a SquareGeo (2 keys)
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inline virtual SquareGeo &homothetize(const Point &c = Point(0., 0., 0.), real_t factor = 1.)#
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apply a homothety on a SquareGeo
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inline virtual SquareGeo &pointReflect(const Parameter &p1)#
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apply a point reflection on a SquareGeo (1 key)
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inline virtual SquareGeo &pointReflect(const Point &c = Point(0., 0., 0.))#
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apply a point reflection on a SquareGeo
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inline virtual SquareGeo &reflect2d(const Parameter &p1)#
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apply a reflection2d on a SquareGeo (1 key)
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inline virtual SquareGeo &reflect2d(const Parameter &p1, const Parameter &p2)#
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apply a reflection2d on a SquareGeo (2 keys)
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inline virtual SquareGeo &reflect2d(const Point &c, real_t dx, real_t dy = 0.)#
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apply a reflection2d on a SquareGeo
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inline virtual SquareGeo &reflect2d(const Point &c = Point(0., 0.), std::vector<real_t> d = std::vector<real_t>(2, 0.))#
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apply a reflection2d on a SquareGeo
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inline virtual SquareGeo &reflect3d(const Parameter &p1)#
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apply a reflection3d on a SquareGeo (1 key)
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inline virtual SquareGeo &reflect3d(const Parameter &p1, const Parameter &p2)#
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apply a reflection3d on a SquareGeo (2 keys)
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inline virtual SquareGeo &reflect3d(const Point &c, real_t nx, real_t ny, real_t nz = 0.)#
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apply a reflection3d on a SquareGeo
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inline virtual SquareGeo &reflect3d(const Point &c = Point(0., 0., 0.), std::vector<real_t> n = std::vector<real_t>(3, 0.))#
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apply a reflection3d on a SquareGeo
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inline virtual SquareGeo &rotate2d(const Parameter &p1, const Parameter &p2)#
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apply a rotation 2D on a SquareGeo (2 keys)
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inline virtual SquareGeo &rotate2d(const Point &c, real_t angle = 0.)#
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apply a rotation 2D on a SquareGeo
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inline virtual SquareGeo &rotate3d(const Parameter &p1, const Parameter &p2)#
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apply a rotation 3D on a SquareGeo (2 keys)
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inline virtual SquareGeo &rotate3d(const Parameter &p1, const Parameter &p2, const Parameter &p3)#
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apply a rotation 3D on a SquareGeo (3 keys)
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inline virtual SquareGeo &rotate3d(const Point &c, real_t dx, real_t dy, real_t angle)#
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apply a rotation on a SquareGeo
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inline virtual SquareGeo &rotate3d(const Point &c, real_t dx, real_t dy, real_t dz, real_t angle)#
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apply a rotation on a SquareGeo
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inline virtual SquareGeo &rotate3d(const Point &c, std::vector<real_t> d = std::vector<real_t>(3, 0.), real_t angle = 0.)#
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apply a rotation 3D on a SquareGeo
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inline virtual SquareGeo &rotate3d(real_t dx, real_t dy, real_t angle)#
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apply a rotation 3D on a SquareGeo
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inline virtual SquareGeo &rotate3d(real_t dx, real_t dy, real_t dz, real_t angle)#
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apply a rotation 3D on a SquareGeo
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virtual std::vector<std::pair<ShapeType, std::vector<const Point*>>> surfs() const#
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returns list of surfaces (const)
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virtual SquareGeo &transform(const Transformation &t)#
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apply a geometrical transformation on a SquareGeo
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inline virtual SquareGeo &translate(const Parameter &p1)#
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apply a translation on a SquareGeo (1 key)