Class xlifepp::Segment#
-
class Segment : public xlifepp::Curve#
-
Inheritence diagram for xlifepp::Segment:
Collaboration diagram for xlifepp::Segment:
definition of a segment geometry in R^3
Segment constructors are based on a key-value system. Here are the available keys:
_xmin, _xmax: to define a Segment along the x axis
_v1, _v2: to define a Segment from its bounds
_nnodes: to define the number of nodes on the Segment
_hsteps: to define the local mesh steps on the bounds of a Segment
_domain_name: to define the domain name
_side_names: to define the side names
_varnames: to define the variable names for print purpose
Public Functions
-
Segment()#
-
default constructor
default is segment [0,1]
-
Segment(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5)#
-
constructor with 5 Parameter
-
inline virtual ~Segment()#
-
destructor
-
virtual string_t asString() const#
-
format as string
-
inline virtual void computeMB()#
-
computes the minimal box
-
virtual std::vector<std::pair<ShapeType, std::vector<const Point*>>> curves() const#
-
returns list of curves (const)
-
Vector<real_t> funParametrization(const Point &pt, Parameters &pars, DiffOpType d = _id) const#
-
parametrization (1-t)*p1+t*p2
inverse of parametrization t=(p-p1|p2-p1)/|p2-p1|^2
-
inline virtual Segment &homothetize(const Parameter &p1, const Parameter &p2)#
-
apply a homothety on a Segment (2 keys)
-
inline virtual Segment &homothetize(const Point &c = Point(0., 0., 0.), real_t factor = 1.)#
-
apply a homothety on a Segment
-
Vector<real_t> invParametrization(const Point &pt, Parameters &pars, DiffOpType d = _id) const#
-
inverse of parametrization t=(p-p1|p2-p1)/|p2-p1|^2
-
inline virtual bool isPlane() const#
-
return true if geometry is plane
-
bool isTranslated(const Geometry &g, Point &T)#
-
rue if current is translated from g, T the translation vector
true if current is translated from g, T the translation vector
-
inline virtual real_t measure() const#
-
return the length/area/volume of the geometry
-
inline virtual Segment &pointReflect(const Parameter &p1)#
-
apply a point reflection on a Segment (1 key)
-
inline virtual Segment &pointReflect(const Point &c = Point(0., 0., 0.))#
-
apply a point reflection on a Segment
-
inline virtual Segment &reflect2d(const Parameter &p1, const Parameter &p2)#
-
apply a reflection2d on a Segment (2 keys)
-
inline virtual Segment &reflect2d(const Point &c, real_t dx, real_t dy = 0.)#
-
apply a reflection2d on a Segment
-
inline virtual Segment &reflect2d(const Point &c = Point(0., 0.), std::vector<real_t> d = std::vector<real_t>(2, 0.))#
-
apply a reflection2d on a Segment
-
inline virtual Segment &reflect3d(const Parameter &p1, const Parameter &p2)#
-
apply a reflection3d on a Segment (2 keys)
-
inline virtual Segment &reflect3d(const Point &c, real_t nx, real_t ny, real_t nz = 0.)#
-
apply a reflection3d on a Segment
-
inline virtual Segment &reflect3d(const Point &c = Point(0., 0., 0.), std::vector<real_t> n = std::vector<real_t>(3, 0.))#
-
apply a reflection3d on a Segment
-
inline virtual Segment &rotate2d(const Parameter &p1, const Parameter &p2)#
-
apply a rotation 2D on a Segment (2 keys)
-
inline virtual Segment &rotate2d(const Point &c, real_t angle = 0.)#
-
apply a rotation 2D on a Segment
-
inline virtual Segment &rotate3d(const Parameter &p1, const Parameter &p2)#
-
apply a rotation 3D on a Segment (2 keys)
-
inline virtual Segment &rotate3d(const Parameter &p1, const Parameter &p2, const Parameter &p3)#
-
apply a rotation 3D on a Segment (3 keys)
-
inline virtual Segment &rotate3d(const Point &c, real_t dx, real_t dy, real_t angle)#
-
apply a rotation on a Segment
-
inline virtual Segment &rotate3d(const Point &c, real_t dx, real_t dy, real_t dz, real_t angle)#
-
apply a rotation on a Segment
-
inline virtual Segment &rotate3d(const Point &c, std::vector<real_t> d = std::vector<real_t>(3, 0.), real_t angle = 0.)#
-
apply a rotation 3D on a Segment
-
inline virtual Segment &rotate3d(real_t dx, real_t dy, real_t angle)#
-
apply a rotation 3D on a Segment
-
inline virtual Segment &rotate3d(real_t dx, real_t dy, real_t dz, real_t angle)#
-
apply a rotation 3D on a Segment
-
virtual Segment &transform(const Transformation &t)#
-
apply a geometrical transformation on a Segment