Class xlifepp::Ball#

class Ball : public xlifepp::Ellipsoid#

Inheritence diagram for xlifepp::Ball:

digraph { graph [bgcolor="#00000000"] node [shape=rectangle style=filled fillcolor="#FFFFFF" font=Helvetica padding=2] edge [color="#1414CE"] "1" [label="xlifepp::Ball" tooltip="xlifepp::Ball" fillcolor="#BFBFBF"] "2" [label="xlifepp::Ellipsoid" tooltip="xlifepp::Ellipsoid"] "4" [label="xlifepp::Geometry" tooltip="xlifepp::Geometry"] "3" [label="xlifepp::Volume" tooltip="xlifepp::Volume"] "1" -> "2" [dir=forward tooltip="public-inheritance"] "2" -> "3" [dir=forward tooltip="public-inheritance"] "3" -> "4" [dir=forward tooltip="public-inheritance"] }

Collaboration diagram for xlifepp::Ball:

digraph { graph [bgcolor="#00000000"] node [shape=rectangle style=filled fillcolor="#FFFFFF" font=Helvetica padding=2] edge [color="#1414CE"] "23" [label="xlifepp::Collection< string_t >" tooltip="xlifepp::Collection< string_t >"] "16" [label="xlifepp::Matrix< real_t >" tooltip="xlifepp::Matrix< real_t >"] "20" [label="xlifepp::Vector< real_t >" tooltip="xlifepp::Vector< real_t >"] "31" [label="xlifepp::Vector< xlifepp::Vector< real_t > >" tooltip="xlifepp::Vector< xlifepp::Vector< real_t > >"] "40" [label="std::list< std::pair< number_t, real_t > >" tooltip="std::list< std::pair< number_t, real_t > >"] "12" [label="std::map< number_t, std::vector< number_t > >" tooltip="std::map< number_t, std::vector< number_t > >"] "10" [label="std::map< number_t, xlifepp::Geometry * >" tooltip="std::map< number_t, xlifepp::Geometry * >"] "39" [label="std::map< string_t, number_t >" tooltip="std::map< string_t, number_t >"] "41" [label="std::list< T >" tooltip="std::list< T >"] "11" [label="std::map< K, T >" tooltip="std::map< K, T >"] "7" [label="std::vector< T >" tooltip="std::vector< T >"] "26" [label="std::vector< T >" tooltip="std::vector< T >"] "19" [label="std::vector< K >" tooltip="std::vector< K >"] "6" [label="std::vector< RealPair >" tooltip="std::vector< RealPair >"] "22" [label="std::vector< const xlifepp::Transformation * >" tooltip="std::vector< const xlifepp::Transformation * >"] "27" [label="std::vector< number_t >" tooltip="std::vector< number_t >"] "17" [label="std::vector< real_t >" tooltip="std::vector< real_t >"] "36" [label="std::vector< std::vector< GeoNumPair > >" tooltip="std::vector< std::vector< GeoNumPair > >"] "13" [label="std::vector< std::vector< int_t > >" tooltip="std::vector< std::vector< int_t > >"] "24" [label="std::vector< string_t >" tooltip="std::vector< string_t >"] "35" [label="std::vector< xlifepp::GeomDomain * >" tooltip="std::vector< xlifepp::GeomDomain * >"] "34" [label="std::vector< xlifepp::GeomElement * >" tooltip="std::vector< xlifepp::GeomElement * >"] "38" [label="std::vector< xlifepp::Parameter * >" tooltip="std::vector< xlifepp::Parameter * >"] "9" [label="std::vector< xlifepp::Point >" tooltip="std::vector< xlifepp::Point >"] "28" [label="std::vector< xlifepp::Transformation * >" tooltip="std::vector< xlifepp::Transformation * >"] "32" [label="std::vector< xlifepp::Vector< real_t > >" tooltip="std::vector< xlifepp::Vector< real_t > >"] "1" [label="xlifepp::Ball" tooltip="xlifepp::Ball" fillcolor="#BFBFBF"] "5" [label="xlifepp::BoundingBox" tooltip="xlifepp::BoundingBox"] "25" [label="xlifepp::Collection< T >" tooltip="xlifepp::Collection< T >"] "2" [label="xlifepp::Ellipsoid" tooltip="xlifepp::Ellipsoid"] "14" [label="xlifepp::ExtrusionData" tooltip="xlifepp::ExtrusionData"] "42" [label="xlifepp::GeoNode" tooltip="xlifepp::GeoNode"] "4" [label="xlifepp::Geometry" tooltip="xlifepp::Geometry"] "18" [label="xlifepp::Matrix< K >" tooltip="xlifepp::Matrix< K >"] "33" [label="xlifepp::Mesh" tooltip="xlifepp::Mesh"] "8" [label="xlifepp::MinimalBox" tooltip="xlifepp::MinimalBox"] "37" [label="xlifepp::Parameters" tooltip="xlifepp::Parameters"] "30" [label="xlifepp::Parametrization" tooltip="xlifepp::Parametrization"] "29" [label="xlifepp::Point" tooltip="xlifepp::Point"] "15" [label="xlifepp::Transformation" tooltip="xlifepp::Transformation"] "21" [label="xlifepp::Vector< K >" tooltip="xlifepp::Vector< K >"] "3" [label="xlifepp::Volume" tooltip="xlifepp::Volume"] "23" -> "24" [dir=forward tooltip="public-inheritance"] "23" -> "25" [dir=forward tooltip="template-instance"] "16" -> "17" [dir=forward tooltip="public-inheritance"] "16" -> "18" [dir=forward tooltip="template-instance"] "20" -> "17" [dir=forward tooltip="public-inheritance"] "20" -> "21" [dir=forward tooltip="template-instance"] "31" -> "32" [dir=forward tooltip="public-inheritance"] "31" -> "21" [dir=forward tooltip="template-instance"] "40" -> "41" [dir=forward tooltip="template-instance"] "12" -> "11" [dir=forward tooltip="template-instance"] "10" -> "11" [dir=forward tooltip="template-instance"] "39" -> "11" [dir=forward tooltip="template-instance"] "19" -> "7" [dir=forward tooltip="template-instance"] "6" -> "7" [dir=forward tooltip="template-instance"] "22" -> "7" [dir=forward tooltip="template-instance"] "27" -> "7" [dir=forward tooltip="template-instance"] "17" -> "7" [dir=forward tooltip="template-instance"] "36" -> "7" [dir=forward tooltip="template-instance"] "13" -> "7" [dir=forward tooltip="template-instance"] "24" -> "7" [dir=forward tooltip="template-instance"] "35" -> "7" [dir=forward tooltip="template-instance"] "34" -> "7" [dir=forward tooltip="template-instance"] "38" -> "7" [dir=forward tooltip="template-instance"] "9" -> "7" [dir=forward tooltip="template-instance"] "28" -> "7" [dir=forward tooltip="template-instance"] "32" -> "7" [dir=forward tooltip="template-instance"] "1" -> "2" [dir=forward tooltip="public-inheritance"] "5" -> "6" [dir=forward tooltip="usage"] "25" -> "26" [dir=forward tooltip="public-inheritance"] "2" -> "3" [dir=forward tooltip="public-inheritance"] "2" -> "9" [dir=forward tooltip="usage"] "14" -> "15" [dir=forward tooltip="usage"] "14" -> "23" [dir=forward tooltip="usage"] "14" -> "27" [dir=forward tooltip="usage"] "14" -> "17" [dir=forward tooltip="usage"] "14" -> "20" [dir=forward tooltip="usage"] "14" -> "28" [dir=forward tooltip="usage"] "14" -> "29" [dir=forward tooltip="usage"] "42" -> "42" [dir=forward tooltip="usage"] "42" -> "4" [dir=forward tooltip="usage"] "4" -> "5" [dir=forward tooltip="usage"] "4" -> "8" [dir=forward tooltip="usage"] "4" -> "10" [dir=forward tooltip="usage"] "4" -> "12" [dir=forward tooltip="usage"] "4" -> "13" [dir=forward tooltip="usage"] "4" -> "14" [dir=forward tooltip="usage"] "4" -> "30" [dir=forward tooltip="usage"] "4" -> "4" [dir=forward tooltip="usage"] "4" -> "42" [dir=forward tooltip="usage"] "18" -> "19" [dir=forward tooltip="public-inheritance"] "33" -> "4" [dir=forward tooltip="usage"] "33" -> "9" [dir=forward tooltip="usage"] "33" -> "34" [dir=forward tooltip="usage"] "33" -> "35" [dir=forward tooltip="usage"] "33" -> "27" [dir=forward tooltip="usage"] "33" -> "36" [dir=forward tooltip="usage"] "33" -> "33" [dir=forward tooltip="usage"] "8" -> "9" [dir=forward tooltip="usage"] "37" -> "38" [dir=forward tooltip="usage"] "37" -> "39" [dir=forward tooltip="usage"] "30" -> "4" [dir=forward tooltip="usage"] "30" -> "20" [dir=forward tooltip="usage"] "30" -> "31" [dir=forward tooltip="usage"] "30" -> "33" [dir=forward tooltip="usage"] "30" -> "37" [dir=forward tooltip="usage"] "30" -> "40" [dir=forward tooltip="usage"] "29" -> "17" [dir=forward tooltip="public-inheritance"] "15" -> "16" [dir=forward tooltip="usage"] "15" -> "20" [dir=forward tooltip="usage"] "15" -> "22" [dir=forward tooltip="usage"] "21" -> "19" [dir=forward tooltip="public-inheritance"] "3" -> "4" [dir=forward tooltip="public-inheritance"] "3" -> "9" [dir=forward tooltip="usage"] "3" -> "27" [dir=forward tooltip="usage"] "3" -> "17" [dir=forward tooltip="usage"] }

definition of an spherical geometry in R^3 (volume)

Ball constructors are based on a key-value system. Here are the available keys:

  • _center: to define the center of the Ball

  • _v1, _v2, _v6: to define apogees of the Ball

  • _radius: to define radius of the Ball

  • _type: indicator to fit curved boundaries (default) or not which gives flat (or plane) boundaries

  • _nboctants: to define an ellipsoidal sector from octants.

  • _nnodes: to define the number of nodes on the edges of the Ball

  • _hsteps: to define the local mesh steps on build points of the Ball

  • _domain_name: to define the domain name

  • _side_names: to define the side names

  • _varnames: to define the variable names for print purpose

Public Functions

Ball()#

default constructor

default is ball of center (0,0,0) and radius 1

Ball(const Ball &b)#

copy constructor

Ball(Parameter p1, Parameter p2)#

constructor with 2 Parameter

Ball(Parameter p1, Parameter p2, Parameter p3)#

constructor with 3 Parameter

Ball(Parameter p1, Parameter p2, Parameter p3, Parameter p4)#

constructor with 4 Parameter

Ball(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5)#

constructor with 5 Parameter

Ball(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6)#

constructor with 6 Parameter

Ball(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6, Parameter p7)#

constructor with 7 Parameter

Ball(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6, Parameter p7, Parameter p8)#

constructor with 8 Parameter

Ball(Parameter p1, Parameter p2, Parameter p3, Parameter p4, Parameter p5, Parameter p6, Parameter p7, Parameter p8, Parameter p9)#

constructor with 9 Parameter

virtual string_t asString() const#

format as string: “Ball (center=(.,.,.), radius = R)”

Format Ball as string: “Ball (center = (.,.,.), radius = R)”.

inline virtual Ball *ball()#

access to child Ball object

inline virtual const Ball *ball() const#

access to child Ball object (const)

inline virtual Geometry *clone() const#

virtual copy constructor

inline virtual Ball &homothetize(const Parameter &p1)#

apply a homothety on a Ball (1 key)

inline virtual Ball &homothetize(const Parameter &p1, const Parameter &p2)#

apply a homothety on a Ball (2 keys)

inline virtual Ball &homothetize(const Point &c = Point(0., 0., 0.), real_t factor = 1.)#

apply a homothety on a Ball

inline virtual Ball &homothetize(real_t factor)#

apply a homothety on a Ball

inline virtual Ball &pointReflect(const Parameter &p1)#

apply a point reflection on a Ball (1 key)

inline virtual Ball &pointReflect(const Point &c = Point(0., 0., 0.))#

apply a point reflection on a Ball

inline real_t radius() const#

returns radius

inline virtual Ball &reflect2d(const Parameter &p1)#

apply a reflection2d on a Ball (1 key)

inline virtual Ball &reflect2d(const Parameter &p1, const Parameter &p2)#

apply a reflection2d on a Ball (2 keys)

inline virtual Ball &reflect2d(const Point &c, real_t dx, real_t dy = 0.)#

apply a reflection2d on a Ball

inline virtual Ball &reflect2d(const Point &c = Point(0., 0.), std::vector<real_t> d = std::vector<real_t>(2, 0.))#

apply a reflection2d on a Ball

inline virtual Ball &reflect3d(const Parameter &p1)#

apply a reflection3d on a Ball (1 key)

inline virtual Ball &reflect3d(const Parameter &p1, const Parameter &p2)#

apply a reflection3d on a Ball (2 keys)

inline virtual Ball &reflect3d(const Point &c, real_t nx, real_t ny, real_t nz = 0.)#

apply a reflection3d on a Ball

inline virtual Ball &reflect3d(const Point &c = Point(0., 0., 0.), std::vector<real_t> n = std::vector<real_t>(3, 0.))#

apply a reflection3d on a Ball

inline virtual Ball &rotate2d(const Parameter &p1)#

apply a rotation 2D on a Ball (1 key)

inline virtual Ball &rotate2d(const Parameter &p1, const Parameter &p2)#

apply a rotation 2D on a Ball (2 keys)

inline virtual Ball &rotate2d(const Point &c, real_t angle = 0.)#

apply a rotation 2D on a Ball

inline virtual Ball &rotate3d(const Parameter &p1)#

apply a rotation 3D on a Ball (1 key)

inline virtual Ball &rotate3d(const Parameter &p1, const Parameter &p2)#

apply a rotation 3D on a Ball (2 keys)

inline virtual Ball &rotate3d(const Parameter &p1, const Parameter &p2, const Parameter &p3)#

apply a rotation 3D on a Ball (3 keys)

inline virtual Ball &rotate3d(const Point &c, real_t dx, real_t dy, real_t angle)#

apply a rotation on a Ball

inline virtual Ball &rotate3d(const Point &c, real_t dx, real_t dy, real_t dz, real_t angle)#

apply a rotation on a Ball

inline virtual Ball &rotate3d(const Point &c, std::vector<real_t> d = std::vector<real_t>(3, 0.), real_t angle = 0.)#

apply a rotation 3D on a Ball

inline virtual Ball &rotate3d(real_t dx, real_t dy, real_t angle)#

apply a rotation 3D on a Ball

inline virtual Ball &rotate3d(real_t dx, real_t dy, real_t dz, real_t angle)#

apply a rotation 3D on a Ball

virtual Ball &transform(const Transformation &t)#

apply a geometrical transformation on a Ball

inline virtual Ball &translate(const Parameter &p1)#

apply a translation on a Ball (1 key)

inline virtual Ball &translate(real_t ux, real_t uy = 0., real_t uz = 0.)#

apply a translation on a Ball (3 reals version)

inline virtual Ball &translate(std::vector<real_t> u)#

apply a translation on a Ball (vector version)